
Slap-it Together
Developer & Publisher: Head Tilt Games
Role(s): Creative & Visual Director, Lead Artist, Programmer, Game Designer.
Game Engine: Unity
Tags: Couch Co-op, Arcade, casual, zombies
Release Date: 2024
Steam
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Trailer
Slap-It Together is a co-op, zombie slapper being made by Head Tilt Games in the Unity game engine.
My role in on this project is as the Visual Director and Lead Artist. I am in charge of the look and design of the environments and characters. The majority of the models in the game are made by me and animated by me. At the start of the project I helped with a lot of the programing, but as the project went on I started focusing solely on the visual side of things.

Millions Of Minions
Developer & Publisher: Head Tilt Games
Role(s): Creative & Visual Director, Lead Artist, Programmer, Game Designer.
Game Engine: Unity
Tags: Dungeon Crawler, Topdown, Roguelite.
Release Date: December 2020
Awards: Bafta YGD Finalist
Steam
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Google Play
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Website
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Bafta YGD
Millions of Minions is Head Tilt Games first commercial project.
I was the only artist on the team, so I made all the art assets and did all of the animations.
I also work as the second main programmer. I was the one that created the dungeon generation, worked on the enemy and boss behavior as well as many other things.

Dodger's Box
Publisher: Head Tilt Games
Role(s): Solo Dev.
Game Engine: Unity
Tags: Casual, Arcade.
Release Date: Aug 18, 2021
Google Play
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Youtube
Dodger’s Box is a mobile game I created for Head Tilt Games.
The main goal I had for this game was to make the player feel cool as they dodged around obstacles and destroyed turrets. Based on the feedback I got from playtests, I managed to achieve this.
The second goal was to create the game within a month’s time. I did it in around 3 weeks.

I Will Not Die.
Publisher: Pocket Fun Games
Role(s): Solo Dev
Game Engine: Unity
Tags: Platformer, Metroidvania
Release Date: April 4, 2022
Itch
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Ludum Dare 50

Bash
Publisher: Pocket Fun Games
Role(s): Solo Dev
Game Engine: Unity
Tags: FPS, Arena shooter, Doom inspired
Release Date: Dec 13, 2021
Itch
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7DFps 2021

A Nimrod and Monsters
Publisher: Pocket Fun Games
Role(s): Solo Dev
Game Engine: Unity
Tags: Bullet-hell, Exploration.
Release Date: Mar 15, 2021
Itch
A Nimrod and Monsters is an exploration game where the player explores a procedurally-generated island to collect research on the different creatures in the game by fighting them or taking a photo of them.
This game was made in 10 days for the 7DRL jam and I polished it further after the jam.
This game features 10 different enemies, each with their own attacks and behaviors. It also has 20 unique guns the player can find and equip.

Paradise Mecha
Publisher: Pocket Fun Games
Role(s): Solo Dev
Game Engine: Unity
Tags: Wave Survival, Hack & Slash
Release Date: Oct 6, 2021
Itch

Turrim 3D
Publisher: Head Tilt Games
Role(s): 3D Modeler, Only Animator, Programmer, Game Designer.
Game Engine: Unity
Tags: Retro, Fps.
Release Date: Apr 26, 2021
Itch
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Ludum Dare 48

One Shot
Publisher: Pocket Fun Games
Role(s): Solo Dev
Game Engine: Unity
Tags: Casual, Puzzle, Physics.
Release Date: Aug 11, 2019
Google Play
Grab your bow, and grab your arrows, cause your going to need them to pop some balloons! Can’t shoot things with pointy objects in your house? Do it on your phone (or tablet) instead! With 50 levels, that’s at least a couple hours of fun! Or a few minutes depending on how good of a shot you are. Why are you still reading the description? Go download this game! Or not, you don’t have to.
Ok, I’m done. But yeah, you should definitely download this game.

Snack'N Jack
Publisher: Head Tilt Games
Role(s): Only Artist, Only Animator, Programmer, Game Designer.
Game Engine: Unity
Tags: Bullet-hell, Survival.
Release Date: Oct 05, 2020
Itch